How to make your surface look as good as it can!


Hello everyone, Chance here with another edition of BMD’s tech blog series “Behind the Lens!” Today we’re going to talk about how to work the color calibration with your ImageCue to make the projected content work with whatever surface you are using.

ImageCue was designed to work with a plethora of projection surfaces!

Most high schools and amateur theaters don’t have a fancy projection surface to project on. Even some professional spaces choose to forgo a conventional projection surface mainly because of the insanely high costs of those surfaces.

This usually leaves clients with nothing more than a scrim or cyclorama to project on. The problem here is that some cycs are blue, some are grey, some are a cream color, and so on. It is difficult to maintain the clarity of the content when it is being projected on various colors, as the color mixing with the projection can wash out the image.

Unfortunately there is no perfect remedy to this problem, as the problem lies in the fact that it isn’t a surface that was designed with projections in mind. However, using the color control feature on the ImageCue can alter the look to make the content appear clearer than it initially did. This process is also great if you’re looking to add a specific tint or mood to the show.

How do I use the color controls in ImageCue?

Once the ImageCue is patched into your board you will want to head over to the “Moving Lights” tab. If you don’t have this tab I will also include which channels correspond to each of the parameters that need to be edited.

The first thing you need to do is change the “Image Control” (Channel 10) to anything that has “Color Front…”. This is because ImageCue works in layers, and the color layer is behind the content layer by default. This setting will need to be set for each cue that you intend to have the color in front of.

Now that the color is in front, we can start editing what color is being projected and the saturation of that color.

By default all of the RGB (Red, Green, Blue) channels (channels 6, 7, and 8) are set to “0”. Increasing these channels will increase the amount of that specific color in the tinting. You can also use the color picker to fine tune exactly which color you are trying to achieve.

But I’m still not seeing any color!

Ahh, that is because we haven’t increased the saturation yet! By default this channel (channel 9) is set to “0”, meaning that none of the color will be shown. Increasing this value will make the color more opaque, and setting it to a value of “255” will block out all of the content, and all you will see is color.

And there you have it!

If you know you want to keep a specific look throughout the show, you can always park those channels to those desired values, and then continue cueing the content as you would for any other ImageCue show.

If you have any questions, or don’t understand the process fully, please send us an email at We’re always here to help!

chance_thumbnailCHANCE CROFT, Support Technician

Chance is from Visalia, California and grew up performing in theatre. He attended California State University, Fullerton, where he studied theatre, focusing on theatre technology and education. If he wasn’t BMD’s awesome Support Technician, he’d likely be a voiceover artist (he has a very deep voice). He enjoys video games and finding new restaurants in town. Chance lives in Fresno, California with his girlfriend Sam, his two cats and his dog Lady. His favorite musical is Seussical.

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